Another year... or two... another update. Found myself needing to update my ability to go from Blender to Unreal. Figured I might as well share. Prevent Blender FBX Exporter adding extra root bone And - as you can see by the following vid - I'm still very much working on Ground Branch.
What a morning. Woke up, figured I should get to work. Walked out of bedroom at 3:59am - 1 minute before I was supposed to wake up anyway. Email alert went off - it can wait, time for coffee. Coffee in hand. Computer on. Emails up. Unreal Engine 4 for everyone! Announcing the Oculus Rift … Continue reading Unreal Engine 4 public, Oculus Rift Development Kit 2, oh my.