A Quake2 mod using modified Action Quake2 models.
Full credit to Minh Li and Suislide for their creation.

Back in the days before Counter-Strike, Call of Duty and the like, Dirty did it all:

  • Bullet penetration
  • Ledge grabbing / mantling
  • Wall jumps, double jumps, black flips
  • Two weapon usage
  • Accuracy that gets affected by stance, rate of fire etc
  • Hit locations (head, arm etc)
  • Wound system (bleeding etc)

A lot of what I am working on today stems from thoughts and ideas hatched playing Dirty and Action Quake2.

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