Been fiddling with MakeHuman and Blender, trying to get used to them myself.
Found it quite difficult getting things right to go from Blender to UDK using the .psk/.psa exporter.
Exporting to .fbx works, but it won’t import into UDK as-is (wrong version).
A forum post suggested the FBX Converter.
Now I’m in my happy place.
Was a bit of a pain figuring out which righ to use and how to get it to UDK, so I wrote it down and have added it as a tutorial.
With any luck it will save someone else getting a headache.
Check it out : MakeHuman to Blender to UDK